﻿using UnityEngine;
using System.Collections;

public class GameController_Menu : MonoBehaviour
{
    public void Pause() 
    {

    }

    public void Menu_Sahre() 
    {
        
    }
    public void Menu_TryAgain() 
    {
        Time.timeScale = 1;
        Application.LoadLevel(Application.loadedLevel);
    }
    public void Menu_BackHome() 
    {
        Application.LoadLevel(0);
    }
}
